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interface 2造句

例句与造句

  1. Sinclair also released the ZX Interface 2 which added two joystick ports and a ROM cartridge port.
  2. It was the twin joystick feature of the ZX Interface 2 that turned out to be its major selling point.
  3. The Interface 2 turned joystick presses into keyboard presses, and thus could not generate the analog signals of the paddles.
  4. Although the Interface 2 proved popular, the high cost of ROM cartridges meant that very few titles were released in this format.
  5. Atari port adapters were common, and several devices emerged including the Kempston Interface and ZX Interface 2 that were incompatible with each other.
  6. It's difficult to find interface 2 in a sentence. 用interface 2造句挺难的
  7. "' External Bus Interface 2 "'( EBI2 ) provides an interface from some Qualcomm processors to slower, external, asynchronous peripheral devices.
  8. However, when Amstrad released the ZX Spectrum + 2, the computer featured a built-in joystick interface that was software-compatible with Sinclair's ZX Interface 2 standard.
  9. The "'ZX Interface 2 "'was a peripheral from Kempston interface, and thus did not work with most Spectrum games released prior to the launch of the ZX Interface 2.
  10. The "'ZX Interface 2 "'was a peripheral from Kempston interface, and thus did not work with most Spectrum games released prior to the launch of the ZX Interface 2.
  11. "Pssst " was one of the few Spectrum games also available in Interface 2, allowing " instantaneous " loading of the game when the normal method of cassette loading could take several minutes.
  12. "Cookie " was one of the few Spectrum games also available in Interface 2, allowing " instantaneous " loading of the game ( the normal method of cassette loading could take several minutes ).
  13. "Tranz Am " was one of the few Spectrum games also available in Interface 2, allowing " instantaneous " loading of the game when the normal method of cassette loading could take several minutes.
  14. The game was written by Chris Stamper and graphics were designed by Tim Stamper . " Jetpac " was one of the very few Spectrum games also available in Interface 2, allowing " instantaneous " loading of the game when the normal method of cassette loading took minutes.
  15. The game was written by Chris Stamper, and graphics were designed by Tim Stamper . " Cookie " was one of the few Spectrum games also available in Interface 2, allowing " instantaneous " loading of the game ( the normal method of cassette loading could take several minutes ).
  16. The game was written by Chris Stamper and graphics were designed by Tim Stamper . " Tranz Am " was one of the very few Spectrum games also available in Interface 2, allowing " instantaneous " loading of the game ( the normal method of cassette loading could take several minutes ).
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Last modified time:Sun, 17 Aug 2025 00:29:56 GMT